
REEL BREAKDOWN
1. Galinha Pintadinha: O Filme (Feature Film)
These are some of the shots from the trailer for the feature film I had the pleasure of working on as a Lighting & Rendering Artist at Hype Entertainment. Galinha Pintadinha, known in English as "Lottie Dottie Chicken", is a Brazilian children's music project. It was very meaningful to participate in a franchise that was a part of my childhood! It was exciting to bring to the big screen all of these characters in a fresh 3D look, presenting them to a new generation.
2. Chiquito, Short Film - Beco do Batman Set (Brazil, SP)
The FX were created in Houdini and rendered with Redshift. I'm co-directing this film alongside my teammate Lesley Marroquin. I was able to render Houdini light passes that helped me build the lighting in Nuke, which interacted with the environment for the FX. In the close-up, I animated the main green light representing the light from the teleportation device.
I wanted to create a real-life setting for the film in my home city, called Beco do Batman, which is a tourist attraction known for its graffiti murals. My goal was to replicate the atmosphere of the real street in CG.
3. Zoetis CatBurglar
This was the first time I did lighting for CG integration! I can say it was one of my favorite projects to work on during my time at Hornet. I learned how to approach lighting differently, considering technical aspects such as values, light direction, and shadow from RAW backplates. The spinning shot in particular was a challenge by itself since I had to build a light rig that worked from every angle. It was a lot of iterations and tests to get a believable light interaction with the character. It was a super fun shot to work on, and I think the hard work put into it was definitely worth it!
4. CG Integration
After working as a lighter on some live-action projects at Hornet, this was my first time compositing a CG integration piece! It was definitely a fun project. I used Maya, where I was able to develop the shader and lighting in CG, and Nuke for compositing. I chose a very common water filter we see in Brazilian kitchens. Since I don't have one in my house anymore, I figured it would be a nice first test to add it to my kitchen.
5. Lighting Lab Contest - Lighting Beca 2025
The goal for this contest was to choose a lighting reference and match the values and color palette. I was inspired by Little Women (2019), a movie that has captivated me since I first watched it with its cinematography and vibrant colors. I made some minor adjustments to the shading to match the color palette and resemble the environment from the reference.
6. Pull-Ups Spot - Hornet
I worked on this project primarily as a CG Lighter, while also assisting with some proxy geometry modeling to get shadows and reflections that would simplify compositing. I was able to experience and understand how to set up render layers, and specifically for this spot, translucency and refractions were extremely important to watch out for due to Yureen's look development.
7. Chiquito, Short Film - Time-lapse
This is one of the shots in my thesis film, "Chiquito"! It was fun facing this challenge of working on a time-lapse sequence where the lighting changes from morning to afternoon. I created three base lighting setups for this shot: morning, noon, and afternoon. After making sure all the colors and contrasts looked coherent, I animated the lights and made sure the transition between each time of the day was natural.
8. Slow & Teddy: A Turtle's Tale (Trailer)
I was a lighting intern at Firelight Animation, where I had the opportunity to participate in producing this trailer for an amazing story based on an original book. During my time as an intern, I was trained through a feature-film standard pipeline, tackling lighting and compositing, and being led by professionals who have worked on multiple feature productions. During production, the color grading and the overall colors and look changed, so my compositing ended up not being the final frame.